Append(const TYPE &pData) | CascadeNewArray< TYPE > | [inline] |
arraymemcpy(void *pDest, const void *pSource, u32 nCount) | CascadeNewArray< TYPE > | [inline, protected, static] |
arraymemmove(void *pDest, const void *pSource, u32 nCount) | CascadeNewArray< TYPE > | [inline, protected, static] |
CascadeNewArray(u32 nInitialMemSize=kDefaultInitialMemSize) | CascadeNewArray< TYPE > | |
CascadeNewArray(const CascadeNewArray &that) | CascadeNewArray< TYPE > | |
CascadeObject() | CascadeObject | |
CompareFunction typedef | CascadeNewArray< TYPE > | |
GetAt(u32 nIndex) const | CascadeNewArray< TYPE > | [inline] |
GetSize() const | CascadeNewArray< TYPE > | [inline] |
InsertAt(u32 nIndex, const TYPE &data) | CascadeNewArray< TYPE > | |
IsEmpty() const | CascadeNewArray< TYPE > | [inline] |
kDefaultInitialMemSize enum value | CascadeNewArray< TYPE > | [protected] |
m_nMemSize | CascadeNewArray< TYPE > | [protected] |
m_nSize | CascadeNewArray< TYPE > | [protected] |
m_pData | CascadeNewArray< TYPE > | [protected] |
ManualDestruct(TYPE *pObjects, u32 nNumObjects) | CascadeNewArray< TYPE > | [inline, protected, static] |
operator=(const CascadeNewArray &that) | CascadeNewArray< TYPE > | |
operator[](u32 nIndex) const | CascadeNewArray< TYPE > | [inline] |
PlacementNewConstruct(TYPE *pObjects, u32 nNumObjects) | CascadeNewArray< TYPE > | [inline, protected, static] |
QuickSort(CompareFunction *pCompareFunction) | CascadeNewArray< TYPE > | |
RemoveAt(u32 nIndex) | CascadeNewArray< TYPE > | |
SetAt(u32 nIndex, const TYPE &data) | CascadeNewArray< TYPE > | [inline] |
SetSize(u32 nSize) | CascadeNewArray< TYPE > | |
~CascadeNewArray() | CascadeNewArray< TYPE > | [virtual] |
~CascadeObject() | CascadeObject | [virtual] |